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Source file : dreadnought.ads


-- * Output of max2ada.ms, a GMax / 3D Studio Max script for exporting to GLOBE_3D
--
-- * Copy and paste these lines from the Listener into a
--   text editor, and save the package as an .ada file.
-- * Alternatively, use the GMaxSLGRAB.exe tool.
-- * For GNAT, you must save the specification as an .ads file
--   and the body as an .adb file, or run gnatchop on the whole .ada file.

-- Title: Dreadnought
-- Subject: Dreadnought class Heavy Cruiser: a space cruiser inspired by Sulaco from Aliens.
-- Author: Xenodroid

-- File name: dreadnought_g3d.gmax
-- File path: C:\Ada\GL\3dmodels\dreadnought\

with GLOBE_3D;

package Dreadnought is

  procedure Create(
    object: in out GLOBE_3D.p_Object_3D;
    scale :        GLOBE_3D.Real;
    centre:        GLOBE_3D.Point_3D;
    alum_001,
    grumnoir,
    tole_001,
    alum_002: GLOBE_3D.Image_ID
  );
end Dreadnought;

GLOBE_3D: Ada library for real-time 3D rendering. Ada programming.