Source file : dreadnought.ads
-- * Output of max2ada.ms, a GMax / 3D Studio Max script for exporting to GLOBE_3D
--
-- * Copy and paste these lines from the Listener into a
-- text editor, and save the package as an .ada file.
-- * Alternatively, use the GMaxSLGRAB.exe tool.
-- * For GNAT, you must save the specification as an .ads file
-- and the body as an .adb file, or run gnatchop on the whole .ada file.
-- Title: Dreadnought
-- Subject: Dreadnought class Heavy Cruiser: a space cruiser inspired by Sulaco from Aliens.
-- Author: Xenodroid
-- File name: dreadnought_g3d.gmax
-- File path: C:\Ada\GL\3dmodels\dreadnought\
with GLOBE_3D;
package Dreadnought is
procedure Create(
object: in out GLOBE_3D.p_Object_3D;
scale : GLOBE_3D.Real;
centre: GLOBE_3D.Point_3D;
alum_001,
grumnoir,
tole_001,
alum_002: GLOBE_3D.Image_ID
);
end Dreadnought;
GLOBE_3D: Ada library for real-time 3D rendering.
Ada programming.