Source file : globe_3d-portals.ads
-- Helpers for portal rendering.
-- Methods for clipping through screen rectangles.
package GLOBE_3D.Portals is
-- Intersect two rectangles into a third one.
procedure Intersect (A,B: Rectangle; C: out Rectangle; non_empty: out Boolean);
-- Find the smallest rectangle on screen in which the object will be displayed.
procedure Find_bounding_box(
o : Object_3D'Class;
face : Positive;
b : out Rectangle;
success: out Boolean
);
-- This is for experimentation or debugging: we show current bounding box (clip) for clipping.
procedure Draw_boundary( main, clip: Rectangle; portal_depth: Natural:= 0 );
end GLOBE_3D.Portals;
GLOBE_3D: Ada library for real-time 3D rendering.
Ada programming.